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Joined 2 years ago
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Cake day: November 1st, 2023

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  • Not sure why you specified “previous” phone. I don’t tend to carry that around at all. The battery lasts a few hours if the screen stays off, said screen is cracked and it runs nothing “fine”. Everything haha and glitches around. It remains useful as a cat TV mainly.

    Assuming that’s some kinda typo, the current one runs it much better, but getting the correct card when my hand is full is very unreliable, and the UI is cramped to hell since it is a smaller screen but can’t be scaled down as much due to readability. It does come in handy when the deck is at home though.



  • I’m more talking about peeking itself doesn’t let you see everything. As in, everything is frozen in place while peeking, so if I’m checking enemy HP, it usually blocked by whatever card is selected, and you can’t back out of the selection you’re peeking through, so you’re stuck. That is just a problem with the game itself though, not the controller support.

    But selecting a card should be visually more obvious, at least for non attack cards. I can’t count how many times I’ve selected a card intending to consider my move but accidentally playing it because I didn’t see it was already selected quickly enough. Now that’s maybe my fault for going too fast sometimes, but a better visual indicator would be nice.

    Also, defaulting the enemy selection to the one I targeted last instead of the one closest to the left would also be super helpful.

    I only play on the deck now since I found out about the recent Intel microcode issue the hard way, and I can’t afford to replace the 2nd and 3rd most expensive parts of a computer. Fixed disability income means I won’t get that done until I get my next job.