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Joined 3 years ago
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Cake day: June 28th, 2023

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  • I’ve had this silly fantasy of being able to clone myself into N clones each works on a different project because I often have so much more on my plate than I can ever really handle and context-switching kills my productivity instantly. Agentic coding seems to have gotten close to making my silly fantasy a reality (but only recently, current LLMs are awesome).

    I spent the last 2 weeks reviving and completing old incomplete hobby project that I’ve abandoned over the years knowing I’ll never really have time to go back and get them to a working state. Most turned out not to be as usable/fun as I thought when I had the idea, but a few were so good I might actually use them in my current and future work.

    I also build bespoke tools only useful for specific projects, but instead of spending weeks or months getting side-tracked, it takes mere hours and the tool is immediately usable. An example of this, building a level editor for a specific game I’m working on. It might not be great and the code might be sloppy, but doesn’t matter if it lets me compose content faster and better than anything else for this specific game.

    Lately I’ve had an idea to really pair up with an agentic coder where the agent codes the supporting libraries and frameworks I want on demand while I build the actual thing.

    The possibilities are exciting and endless.