Relevant to SteamOS and open-platform gaming, it proposes a different paradigm for Linux-based distributions and operating systems, one that could address compatibility issues on alternative platforms that Windows users often take for granted.
EDIT: added a QnA section that tries to answer some of the questions posed here.


Then why did you post here if you’re not willing to discuss it here? It seems you just want everyone to agree with you. Sorry to disappoint.
That’s not what I’m saying. I’m saying you’re jumping to conclusions too quickly.
I had a long discussion about this yesterday, so I didn’t want to repeat the same arguments all over again. At this point, it feels like I’m encountering the same arguments across different platforms.
Maybe I should add a Q&A section to the article to clarify my points. Many people have raised interesting perspectives, not because I haven’t considered them, but because I have a particular viewpoint that I didn’t fully explain in the article itself.
EDIT: at any case, to engage with your points: To you, these problems are solved, or nonexistent because you are comfortable using Linux in this specific way. but it is not ready as it is for the wider world outside of the people who are comfortable with the existing levels of compatibility it offers, which isn’t much compared to Windows. Also, I am not just offering better compatibility, but a better packaging and distribution model as well. and an over all more polished experience, though the latter wasn’t explicitly mentioned in the article, it is implicit.
If many people from different places are giving you similar feedback, maybe you need to reflect on that feedback, rather than just posting it somewhere else hoping for a different answer.