cross-posted from: https://lemmy.blahaj.zone/post/26687421
old internet
This reminds me of a post I saw a week or two ago. Someone was trying to figure out the “perfect formula” for a multiplayer game, with near-infinite replayability and super fun gameplay, no microtransactions, etc. I told them to try anything made 15 to 20 years ago, because games back in that day had to have those things to sell.
Ah well, back to yelling at clouds for me.
Is gopherpunk a reference to gophernet? Wasn’t that proprietary and lost out to the world wide web because it’s less punk and open source? Maybe hypertext punks should rise up instead.
There’s a cool little project based on gopher but open source and much simpler to write content for.
My favorite part of the whole thing is that it leaves all styling up to the browser settings. No CSS or funky fonts. Totally content focused and super light weight.
But you can do that with HTML too, while also being compatible with all the thing people actually use (and things like accessibility tools)
It’s not simpler to write content for than HTML, because HTML can literally just be some opening and closing tags with a wall of text between!
What wasn’t perfect about it?
<marquee><blink>Downloading at 28kbps dial-up modem speeds, of course!</blink></marquee>





