

Your “IP address” is already public. That’s why an IPv4 address is assigned to you as a “public IP address” and you NAT to a private space. When using IPv6, everything is public.
The key is to secure everything with access restrictions.
Your “IP address” is already public. That’s why an IPv4 address is assigned to you as a “public IP address” and you NAT to a private space. When using IPv6, everything is public.
The key is to secure everything with access restrictions.
Just because Ubuntu left it behind doesn’t mean there aren’t distros still supporting 32 bit.
However, anything still running x86 without x86_64 support is hella old at this point.
Are you sure about that? You still have to step through a dozen setup screens and forcefully sign into a Microsoft account. Then, you have to update your new computer and reboot 4-5 times to install all updates often sequentially.
Meanwhile, in Linux-land, it installs the latest packages and updates during install when using a net installer.
Thanks for the PTSD.
You can turn that off and apply patches live, if you prefer. It’s just a toggle.
Technically rebooting and installing updates is “safer” but I’ve never had an update applied to a running system fail catastrophically, because unlike Windows, operating system components are compartmentalized. As such, restarting most system components causes no issues with functionality for everything else.
There are rumors they plan to do this with the first Xbox handheld.
Yeah it’s basically Arch with KDE Neon/gamescope that runs Steam in Big Picture mode with an immutable file system. That’s why Bazzite is able to make a StramOS-like experience. The hardest things are the hardware-specific tweaks.
I was specifically referring to games as a subset of software in general. Generally, I haven’t run into a game that doesn’t “just work” on Linux unless the developer has non-working anti cheat. Are there any major games you’ve tried that that wasn’t the case?
As for all software, we still have work to do there.
SteamOS is purpose built for gaming. Windows LTSC is specifically not for gaming, but many shoehorn it into it.
Arch is a stripped down version of Arch.
Linux isn’t monolithic like Windows, so it can be purpose built for anything.
Windows LTSC is designed for things like kiosks, ATMs, etc that have a long service life. It’s not made for gaming. It doesn’t even include things like DirectX by default, IIRC. You have to add it.
Pretty much everything will run on Linux now. It’s just the companies behind the games being dumbasses and blocking it with their anti-cheat.
A performance uplift plus double or tripled battery life compared to running on Windows…hot damn that’s impressive.
Get rekt Windows.
IMHO you shouldn’t have to run a stripped down Windows to get good results. It should just work that way out of the box. LTSC is not supposed to be a consumer OS.
It is. OP is just using an old-ass card from many years ago.
Also true
I bought Plex Pass when it was $75 for the lifetime option.
I prefer Jellyfin, but sharing is harder for family members with it because I can’t get them to just log in without existing credentials (Google Account, Apple ID, etc). Trying to convince my 67 year old mother-in-law to enter a URL, username, and password into an app with a remote is like asking my child to eat broccoli.
For now, I’ll keep running dual stack with both. If Plex pulls lifetime passes, even though it’ll be a PITA, I’ll convert everyone to Jellyfin despite the pain.
dnf is the replacement to yum. It is apparently short for “Dandified Yum”.
Wasn’t yum just mapped to dnf a while back?
The waifu pillow freaking sent me. Haha.
Chances are you’ve had the same public IP for a long time. Mine hasn’t changed in 2 years.