- 9 Posts
- 7 Comments
JOMusic@lemmy.mlOPto Open Source@lemmy.ml•I released a fully open-source album of Game Boy music [link in body]English2·6 months agoYeah ReNoise is great! Though since I’ve transitioned to a full-FOSS workflow, I now use OpenMPT as my main, and Furnace for Game Boy specific tracks.
I’ve listed my main tools here if you’re interested: https://johnoestmannmusic.com/tooling/
JOMusic@lemmy.mlOPto Open Source@lemmy.ml•I released a fully open-source album of Game Boy music [link in body]English7·6 months agoWill do! Wait, you know flight_school from somewhere? :o
JOMusic@lemmy.mlOPto Open Source@lemmy.ml•Ai2/AllenAI released a FOSS LLM which runs locally on iPhoneEnglish2·6 months agoaccording to the linked article, it sounds like it is for performance reasons.
JOMusic@lemmy.mlOPto Open Source@lemmy.ml•Ai2/AllenAI released a FOSS LLM which runs locally on iPhoneEnglish7·6 months agoGitHub here: https://github.com/allenai/OLMoE.swift
Ai2 make as much of their training data available as possible: https://huggingface.co/datasets/allenai/OLMoE-mix-0924
JOMusic@lemmy.mlto linuxmemes@lemmy.world•Lemmy and the fediverse as a whole be likeEnglish1·7 months agoIs this Club Penguin?
JOMusic@lemmy.mlOPto Open Source@lemmy.ml•I'm a Professional Game Composer now using entirely Open-Source toolingEnglish1·7 months agoJust started exploring Linux Studio Plugins last weekend! I’ve heard Ardour is good, but I’m sticking to $0 options if I can help it. That way people don’t need access to credit cards, etc, to use the software
Love it! I’ve saved a copy, because I think it’ll make future explanations a lot easier. Thanks!