I’m unsure, if this is the right community for this, but I’m really curious about agenic vibe coding for hobby projects. As in: I have trouble gasping the reasoning behind it, especially given it’s current prevalence.

I really like programming to the point of creating a lot of what I’d label “art for noone”. I’m also tangentially interested in ML ever since reading the DeepDream papers.

But, the whole “agentic” hobby stuff feels weird to me. I just don’t get why anyone would give their hobby project over to a machine. I get that people use is for work. I even understand how someone may want to sell slop for a quick buck, even if I hate that idea.

But your personal hobby game project? Why would I have a computer do my hobby for me?

Even not minding the ethical questions. I genuienly don’t get it. And worse, I feel like a lot of people vibe coding their hobby away, are not even interested in the technology, outside of getting it do their hobby.

I know this comes over a bit critiquey, perhaps because it is a little. But mostly I’m dumb founded. Thanks for any insights. Please don’t meat-proxy.

Edit: Just want to mention, I read and appreciate all comments. I just find my own replies sound too harsh, and I don’t want to discourage anyone from weighing in. Thank you!

  • undefinedTruth@lemmy.zip
    link
    fedilink
    English
    arrow-up
    13
    ·
    edit-2
    6 days ago

    That, and also so many unfinished projects that would likely never had gotten finished due to lost motivation, can finally get the boost they need to get past the finish line. Especially if a project is like 80% done, you can first do a pass where you instruct the LLM to figure out your conventions and coding patterns and your coding style in general. Document them, and any new code it writes to make sure it follows them. This way, anything new added doesn’t feel foreign and it’s easy to understand. Not to mention that LLMs can also do the boring but useful part of writing documentation.