• infinitesunrise@slrpnk.net
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    1 month ago

    Sounds more like a Capcom problem than a Valve problem. Don’t build mobile optimization into your games, don’t make mobile sales.

    • lordnikon@lemmy.world
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      1 month ago

      It’s not a Linux problem my gaming Linux PC can do 60 at max settings with ray tracing turned in with AMD card

    • BlackAura@lemmy.world
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      1 month ago

      Capcom specifically does two releases of Monster Hunter by two different studios, sort of alternating, for this reason.

      MH World and Icebreak were the “fancy PC / Console games”

      Then MH Rise and Sunbreak were the “mobile” releases.

      Now MH Wilds is another “fancy PC / Consoles” release.

      So Capcom does actually account for this.

      • redisdead@lemmy.world
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        1 month ago

        I did the benchmark and what I saw on my screen does not explain the dogshit performance.

        Maybe they should drop the ‘fancy pc/console division’