Can I ask about your light script? I have a bunch of smart bulbs that either don’t support or don’t expose the ‘power-on behaviour’ option, so in a power cut they come on full bright when power is restored, often in the middle of the night.
My HA is on a UPS so I’ve been trying to have it store the states of lights when the UPS switches to battery power (before they go to unavailable) and then restore those states when power comes back, but it’s apparently way beyond my skill set. Curious as to how your “input list of lights” works and whether it could help me…
Here is the full script in case it’s helpful. took a hot second of searching to set everything up, but now it’s really easy to use. When you call the script inside an automation it has input fields just like if you’re calling a built-in function like light.turn_on
For your specific use case though, it may be easier to just take advantage of the built-in Scenes function. You can use an “entity snapshot” with “Scene: Create” a scene of the current state of your “bad” lights when the power goes out, then “Activate” that scene, perhaps with a couple of seconds transition time to smooth things out as soon as power is restored.
I use a similar scene based function to create flashing colored light alerts based on certain conditions.
I’ve only tested it by toggling the UPS boolean manually and not actually cutting the power, so I’m probably going to need to add a delay, or a retry loop or something to make sure the scene applies consistently but so far so good! Thanks for the inspiration.
snapshot_entities: | {{ states.light | map(attribute='entity_id') | list }}
This is the only part I’m unsure about, seems like a clunky way to get all of the lights, but if only certain ones are causing problems, I’d just put the problem ones here as a list (or create a light group in HA and only call that group
Also, input_boolean.ups_power feels like ChatGPT is assuming you have a helper for the current power status, but I would just call directly from the UPS entity. You should be able to clean this up in the GUI.
That first line is what CGPT helped me with. I wanted something that I don’t need to modify when I add or remove lights, so this just gets everything. Ideally I’d just get the lights that don’t have the power restore feature but most of my lights go via Hue and that doesn’t expose the feature to HA at all.
The input_boolean is a thing I already had setup. The UPS fires a webhook event when it goes in and out of battery mode and there’s a separate automation that switches the helper based on those.
Thank you, that’s food for thought at least.
Can I ask about your light script? I have a bunch of smart bulbs that either don’t support or don’t expose the ‘power-on behaviour’ option, so in a power cut they come on full bright when power is restored, often in the middle of the night.
My HA is on a UPS so I’ve been trying to have it store the states of lights when the UPS switches to battery power (before they go to unavailable) and then restore those states when power comes back, but it’s apparently way beyond my skill set. Curious as to how your “input list of lights” works and whether it could help me…
Here is the full script in case it’s helpful. took a hot second of searching to set everything up, but now it’s really easy to use. When you call the script inside an automation it has input fields just like if you’re calling a built-in function like
light.turn_onFor your specific use case though, it may be easier to just take advantage of the built-in Scenes function. You can use an “entity snapshot” with “Scene: Create” a scene of the current state of your “bad” lights when the power goes out, then “Activate” that scene, perhaps with a couple of seconds transition time to smooth things out as soon as power is restored.
I use a similar scene based function to create flashing colored light alerts based on certain conditions.
alias: Light conditional smart dimming (Kelvin) sequence: - repeat: for_each: "{{ lights }}" sequence: - variables: light_state: "{{states(repeat.item)}}" timescale: "{{states('input_number.timescale')}}" - if: - condition: template value_template: "{{light_state == 'on'}}" then: - metadata: {} data: brightness_pct: "{{target_brightness}}" transition: "{{transition_rate * timescale}}" kelvin: "{{color_temperature}}" target: entity_id: "{{repeat.item}}" action: light.turn_on fields: lights: selector: entity: multiple: true filter: - domain: light name: Light(s) required: true target_brightness: selector: number: min: 1 max: 100 name: Target brightness (%) default: 1 required: true color_temperature: selector: color_temp: unit: kelvin min: 1500 max: 7000 name: Color temperature required: true default: 2200 transition_rate: selector: number: min: 1 max: 600 name: Transition rate description: Transition rate, scaled by 'input_number.timescale' required: true default: 100 description: Dims the target light(s) if they are on - Kelvin setpoint. icon: mdi:lightbulb-auto-outline mode: parallel max: 15Got a little help from CGPT so it might not be perfect, but this seems to work from my limited testing:
triggers: - trigger: state entity_id: - input_boolean.ups_power conditions: [] actions: - choose: - conditions: - condition: state entity_id: input_boolean.ups_power state: - "on" sequence: - action: scene.create data: scene_id: light_states_backup snapshot_entities: | {{ states.light | map(attribute='entity_id') | list }} - conditions: - condition: state entity_id: input_boolean.ups_power state: - "off" sequence: - action: scene.turn_on target: entity_id: scene.light_states_backup data: {} - delay: hours: 0 minutes: 0 seconds: 10 milliseconds: 0 - action: scene.delete data: entity_id: scene.light_states_backup mode: singleI’ve only tested it by toggling the UPS boolean manually and not actually cutting the power, so I’m probably going to need to add a delay, or a retry loop or something to make sure the scene applies consistently but so far so good! Thanks for the inspiration.
snapshot_entities: | {{ states.light | map(attribute='entity_id') | list }}This is the only part I’m unsure about, seems like a clunky way to get all of the lights, but if only certain ones are causing problems, I’d just put the problem ones here as a list (or create a light group in HA and only call that group
Also,
input_boolean.ups_powerfeels like ChatGPT is assuming you have a helper for the current power status, but I would just call directly from the UPS entity. You should be able to clean this up in the GUI.That first line is what CGPT helped me with. I wanted something that I don’t need to modify when I add or remove lights, so this just gets everything. Ideally I’d just get the lights that don’t have the power restore feature but most of my lights go via Hue and that doesn’t expose the feature to HA at all.
The input_boolean is a thing I already had setup. The UPS fires a webhook event when it goes in and out of battery mode and there’s a separate automation that switches the helper based on those.
Thank you. I’ve also never used scenes beyond what comes built-in with Hue! This is all good stuff.