Hey all,
I’m new here and I wanted to start a discussion about TTRPGs that people enjoy. I really like seeing people talk passionately about those sorts of things. I’m, personally, a big fan of games by Jenna Moran (Nobilis, Glitch, etc) and have a lot of positive experience with certain Powered by the Apocalypse Games. I’m also fascinated by a lot of OSR content because I feel like it has the potential to capture some of the more interesting parts of early D&D (my partner and I discuss AD&D quite a bit).
I used to write homebrew for Exalted and I’ve played some WoD games, but it’s not my true passion, except maybe for Changeling the Lost. I had a long-running game of Ars Magica 5e a while ago, which was a tremendous experience and really ignited my interest in more dense, bean-countery games that I had previously been discounting in favor of lighter, more narrative-drama experiences.
I’m not as big a fan of D&D as some, but my partner and I did meet because of 3.5e homebrew, so I do have some positive nostalgia.
Anyway, what about you- what TTRPGs are you interested in? Which ones have you had long or interesting games with? What are you looking forward to playing, or setting up to play?
DISCLAIMER: I am in no way employed by Monte Cook Games. I am just a gushing fan. :P
I know I’m late to the party here, but what can I say? I’m new! Anyway, I simply must chime in with my favorite TTRPG: the Cypher System by Monte Cook Games, and specifically the Old Gods of Appalachia campaign setting based on the hugely popular podcast of the same name. Think Cthulhu meets 1920’s Appalachia. The writing is top-notch and the setting itself is soooo creepy and full of fantastic hooks and locations to give a good GM ideas for decades. Unfortunately, I see that the hard copy of the book is currently out of stock on the MCG website, but the fully hyperlinked PDF is available!
The Cypher System itself is a streamlined, fast-playing system for roleplaying that gets the rules out of the way and lets players and GMs focus on telling a damn good story together. I absolutely love this. So many times while reading the core rulebook, I would just slap my forehead and say, “Why didn’t I think of that?!?”. It’s a really great system that fits any genre you can think of.
So that’s my fave. You owe to yourself to check it out!! :)
My all time favorite is Hunter: The Reckoning in the original World of Darkness. It has all the angsty late 90s early 00s feel that I hit my teenage years during(turned 13 in '99). The game itself is Supernatural but you’re not Sam or Dean.
My friends and I started off playing D&D 3.5e in high school and college. We played it a lot over the years. Eventually we started playing 5e, and that’s mainly what we play today (on the rare occasions we actually sit down and play).
I had a friend who enjoyed experimenting with other systems like “GURPS” and “Swords & Wizardry”. We only ever played a few sessions with “Swords & Wizardry” but I enjoyed it a lot. It was an extremely lethal system where players were encouraged to be clever rather than solving problems through comat, since players weren’t particularly powerful compared to your typical monster or NPC.
Most recently, another friend introduced us to “Apocalypse World”, which we really enjoyed. We originally were just gonna play a one-shot, but wound up having a dozen or so sessions to keep the story going.
3.5 is the first time I played D&D. Still some of the most fun I had in D&D mostly because my DM said “fuck it, why not?” toy character idea. A Gargoyle Cleric of Kord, War Domain.
Noice. I multiclassed as a Monk/Sword Sage (from the Tome of Battle expansion) and had fun being my party’s enforcer for a long, multi-year campaign. Most of the rest of the party were squishy sorcerers and such, so I was pretty combat-heavy to balance that out. Some of the most fun I’ve ever had.
Our DM was kind of a jerk but he was generally a good DM. After that long ass 3.5 campaign I barely ever played with him again, but kept playing with the friends I enjoyed playing with more. Constantly did one-shots on the weekends when I didn’t have too much homework.
Very nice. Working off the EC was a bitch(first few levels of something gave my guy a stern look it would kill me) but once I hit level 10 I was General Raam in D&D.