Yeah X11’s tearing was a nightmare because it lacked proper compositing integration - the vsync had to be handled by a seperate compositor which led to all those stuttering issues you mentioned (and why gaming on X11 was so frustrating without a ton of tweaks).
Yeah X11’s tearing was a nightmare because it lacked proper compositing integration - the vsync had to be handled by a seperate compositor which led to all those stuttering issues you mentioned (and why gaming on X11 was so frustrating without a ton of tweaks).