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I do 99.9% of my gaming on the Steam Deck… But it’s also important to recognize when it’s time to let go.
It was released using AMD hardware in the middle of a transition to ray tracing and path tracing replacing rasterized effects. It’s great hardware, but we need to accept that new releases will probably not be compatible with this system.
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It’s also worth noting that although very limited, the Steam Deck does actually support hardware accelerated ray tracing.
This debate often arises in the Steam Deck communities because a huge proportion of Steam Deck users are PC users that now have a handheld, so this transition is jarring.
For people that actually had handhelds before, that’s not only normal, but actually quite good.
Go play Xenoblade Chronicles on a 3DS, at 240p with an unstable 30 FPS. I loved it anyway. How about Doom 2016 on the Nintendo Switch? Hope you enjoy settings lower than low on PC, lots of missing textures, and a stuttery 25 FPS - still one of the highest rated games on the Nintendo Switch subreddit.
Handhelds make sacrifices for portability. 30 FPS is fine, it just won’t ever compete with your 1000w gigantic desktop PC.
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The Deck automatically stops charging and let’s the battery drain to around 95% when plugged in anyway.
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